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- 20:22, 18 July 2021 Type (hist | edit) [1,119 bytes] Henrique (talk | contribs) (Created page with "== Permanents == === Territory === Equivalent to mtg lands, used to generate/hold resources. === Unit === Equivalent to mtg creatures, they are deploy to the fields === Tok...") Tag: Visual edit
- 23:58, 11 July 2021 Card Ideas (hist | edit) [936 bytes] Henrique (talk | contribs) (Created page with "{| class="wikitable" |+ !Name !Resource !Type !Description |- |Overclock |Energy | |Convert energy into tech resource |- |Comm. Disruption |Tech |Hack |Target player can't com...") Tag: Visual edit
- 23:58, 11 July 2021 Keyword ability (hist | edit) [230 bytes] Henrique (talk | contribs) (Created page with "== Drug == Can be buff or nerf, but they are all addicting, so you have to spend resources every turn to keep them active or the unit the drug get a permanent debuff or dies.") Tag: Visual edit
- 22:00, 11 July 2021 Factions (hist | edit) [60 bytes] Henrique (talk | contribs) (Created page with "Corporations Gangs Policy Mercenaries Netrunners/Hackers") Tag: Visual edit
- 21:58, 11 July 2021 Gamemodes (hist | edit) [489 bytes] Henrique (talk | contribs) (Created page with "== Any == === Power struggle === At start of the game a random scenario card is selected, it has the win condition and game altering rules. == 1 v 1 == === Commander === Si...") Tag: Visual edit
- 21:37, 11 July 2021 Resources (hist | edit) [52 bytes] Henrique (talk | contribs) (Created page with "Influence Money Intel/Data Tech/CPU Power/Energy") Tag: Visual edit