Gamemodes
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Any
Power struggle
At start of the game a random scenario card is selected, it has the win condition and game altering rules.
1 v 1
Commander
Similar to MTG Commander, a commander can have some initial resources that are always available to help speed up the game.
Team modes
Territorial Control
2v2, Each team has 3 lanes and each player controls one lane, the player can only deploy units in that lane, but can send commands to other lanes.